Avoid getting too close to wall or goalkeeper to prevent camera from being bad.  Aiming while camera is pointed directly straight forward is best.

Press left arrow key after making a goal or if you mess up

Controls:

  • WASD to move
  • Left arrow key to reset ball
  • Hold down right mouse button to move camera
  • Press H to toggle box visibility
  • On blue box, hover over it and left click hold and drag to draw a line
  • This line will determine shooting power and position. Shooting only works when close to ball
  • Draw from bottom to top to shoot ball upwards
  • Draw from top to bottom to shoot ball that is grounded
    • Drag into left side to shoot left, drag into right side to shoot right

This is my first time using 3D on Godot

There will be a countdown timer of 60 seconds in order to score as much as possible. Each goal increases the time by 5 seconds. There is a goalkeeper and a wall.  After scoring, press left arrow key to reset the ball (it resets to random position every time). An easy way to tell where ball is is to look where the goalkeeper walked to.

Submission to My First Game Jam game jam 2022 summer

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